The target for this session is to use the ‘follow path’ constraint to link an object (e.g. jet) to a curved path. The method uses keyframes but not in an obvious way.
Jet Plane Manoeuvre the Loop the Loop by Following a Path
File used at the beginning of the tutorial – jet model – jetTut18a.blend
Animation Tutorial A Car Following a Path and the Front Wheels Turning
File used at start and finished file –
- secondTut6.blend – finished car
- pathTut6.blend – car following a path
If you get the jet and the car to follow the path, have a look at the train train tutorials.