Tutorials for making and connecting skins to armatures in Blender -
Blender 2.5 Intro to Rigging Tutorial Basic Fundamentals of Skinning – Linking an Armature to a Mesh
Blender 2.5 Tutorial Connecting a Skin to a Motion Capture Armature Part 1
Blender 2.5 Tutorial Connecting a Skin to a Motion Capture Armature Part 2
Here are the files you need to copy the tutorial
- jumpkick7fps.bvh.zip – File imported at the beginning of the tutorial
- LowPolyCoco4.blend – Append the skin from this file
- dance.bvh.zip – File used to add another action to the rig
- CoCoTut20.blend – File created in the tutorial
Blender 2.5 Tutorial – Using Mesh Modelling to Create the Upper Body of a Low Poly Character Part 1
Blender 2.5 Tutorial – Using Mesh Modelling to Create the Upper Body of a Low Poly Character Part 2
Files created in tutorial -
- skinTut7.blend – shape before mesh is deformed
- skinTut9.blend – file at start of part 2 of tutorial
- skinTut23.blend – file at end of tutorial