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<channel>
	<title>blender.freemovies.co.uk</title>
	<atom:link href="http://blender.freemovies.co.uk/feed/" rel="self" type="application/rss+xml" />
	<link>http://blender.freemovies.co.uk</link>
	<description>Blender 3D channel</description>
	<lastBuildDate>Sat, 19 May 2012 18:16:28 +0000</lastBuildDate>
	<language>en</language>
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			<item>
		<title>Back to Basics &#8211; Basic Modelling Techniques</title>
		<link>http://blender.freemovies.co.uk/back-to-basics/</link>
		<comments>http://blender.freemovies.co.uk/back-to-basics/#comments</comments>
		<pubDate>Sat, 24 Sep 2011 12:31:13 +0000</pubDate>
		<dc:creator>scotty</dc:creator>
				<category><![CDATA[modelling]]></category>

		<guid isPermaLink="false">http://blender.freemovies.co.uk/?p=572</guid>
		<description><![CDATA[September and I have a new intake of students so I am reviewing my tutorials for beginners and supplementing them where necessary. I have just created a page called &#8216;Basic Modelling Techniques&#8216; that covers the following techniques - Edit mode, &#8230; <a href="http://blender.freemovies.co.uk/back-to-basics/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>September and I have a new intake of students so I am reviewing my tutorials for beginners and supplementing them where necessary.</p>
<p>I have just created a page called &#8216;<a href="http://blender.freemovies.co.uk/basic-modelling-techniques/" target="_blank">Basic Modelling Techniques</a>&#8216; that covers the following techniques -</p>
<ul>
<li>Edit mode, edge and face selection, loop cuts &#8211; by making a simple jet plane</li>
<li>Extrusion &#8211; by making a spoon</li>
<li>Spinning/Lathe &#8211; by making a goblet</li>
</ul>
<p>Designed for beginners but useful to anyone unfamiliar with the techniques.</p>
<p><a class="a2a_dd a2a_target addtoany_share_save" href="http://www.addtoany.com/share_save#url=http%3A%2F%2Fblender.freemovies.co.uk%2Fback-to-basics%2F&amp;title=Back%20to%20Basics%20%E2%80%93%20Basic%20Modelling%20Techniques" id="wpa2a_2"><img src="http://blender.freemovies.co.uk/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share"/></a></p>]]></content:encoded>
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		</item>
		<item>
		<title>Tutorial &#8211; Creating the Upper Body of a Character/Skin and New Page &#8211; Creating Character Skins</title>
		<link>http://blender.freemovies.co.uk/tutorial-creating-the-upper-body-of-a-characterskin-and-new-page-creating-character-skins/</link>
		<comments>http://blender.freemovies.co.uk/tutorial-creating-the-upper-body-of-a-characterskin-and-new-page-creating-character-skins/#comments</comments>
		<pubDate>Sat, 13 Aug 2011 08:06:58 +0000</pubDate>
		<dc:creator>scotty</dc:creator>
				<category><![CDATA[modelling]]></category>

		<guid isPermaLink="false">http://blender.freemovies.co.uk/?p=456</guid>
		<description><![CDATA[New Tutorial and a New Page The tutorial shows how to make the upper body of a character (torso, arms and neck) using mesh modelling. The tutorial shows how to use a range of mesh modelling tools, techniques and modifiers. &#8230; <a href="http://blender.freemovies.co.uk/tutorial-creating-the-upper-body-of-a-characterskin-and-new-page-creating-character-skins/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<h3>New Tutorial and a New Page</h3>
<p>The tutorial shows how to make the upper body of a character (torso, arms and neck) using mesh modelling. The tutorial shows how to use a range of mesh modelling tools, techniques and modifiers.</p>
<p>The page gives background information about the tutorial and the files created in the tutorial. The page will be developed in the future with new tutorials on how to make other parts of the body and how to use other techniques.</p>
<p>You can find the page (and the tutorial) in the modelling menu or click the link below -</p>
<p><a href="http://blender.freemovies.co.uk/creating-character-skins/">Creating Character Skins</a></p>
<p><a class="a2a_dd a2a_target addtoany_share_save" href="http://www.addtoany.com/share_save#url=http%3A%2F%2Fblender.freemovies.co.uk%2Ftutorial-creating-the-upper-body-of-a-characterskin-and-new-page-creating-character-skins%2F&amp;title=Tutorial%20%E2%80%93%20Creating%20the%20Upper%20Body%20of%20a%20Character%2FSkin%20and%20New%20Page%20%E2%80%93%20Creating%20Character%20Skins" id="wpa2a_4"><img src="http://blender.freemovies.co.uk/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share"/></a></p>]]></content:encoded>
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		<item>
		<title>Tutorial Connecting a Skin to an Armature (an Armature created from Motion Capture Data)</title>
		<link>http://blender.freemovies.co.uk/tutorial-connecting-a-skin-to-an-armature-an-armature-created-from-motion-capture-data/</link>
		<comments>http://blender.freemovies.co.uk/tutorial-connecting-a-skin-to-an-armature-an-armature-created-from-motion-capture-data/#comments</comments>
		<pubDate>Sat, 06 Aug 2011 16:52:04 +0000</pubDate>
		<dc:creator>scotty</dc:creator>
				<category><![CDATA[animation]]></category>

		<guid isPermaLink="false">http://blender.freemovies.co.uk/?p=424</guid>
		<description><![CDATA[Here are the files you need to copy the tutorial jumpkick7fps.bvh.zip &#8211; File imported at the beginning of the tutorial LowPolyCoco4.blend &#8211; Append the skin from this file dance.bvh.zip &#8211; File used to add another action to the rig CoCoTut20.blend &#8230; <a href="http://blender.freemovies.co.uk/tutorial-connecting-a-skin-to-an-armature-an-armature-created-from-motion-capture-data/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Here are the files you need to copy the tutorial</p>
<p><a href="http://blender.freemovies.co.uk/blenderfiles/bvh/jumpkick7fps.bvh.zip" target="_blank">jumpkick7fps.bvh.zip</a> &#8211; File imported at the beginning of the tutorial</p>
<p><a href="http://blender.freemovies.co.uk/blenderfiles/bvh/LowPolyCoco4.blend" target="_blank">LowPolyCoco4.blend</a> &#8211; Append the skin from this file</p>
<p><a href="http://blender.freemovies.co.uk/blenderfiles/bvh/dance.bvh.zip" target="_blank">dance.bvh.zip</a> &#8211; File used to add another action to the rig</p>
<p><a href="http://blender.freemovies.co.uk/blenderfiles/bvh/CoCoTut20.blend" target="_blank">CoCoTut20.blend</a> &#8211; File created in the tutorial</p>
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		<item>
		<title>Importing Motion Capture (bvh) Files into Blender</title>
		<link>http://blender.freemovies.co.uk/importing-motion-capture-bvh-files-into-blender/</link>
		<comments>http://blender.freemovies.co.uk/importing-motion-capture-bvh-files-into-blender/#comments</comments>
		<pubDate>Thu, 21 Jul 2011 09:20:26 +0000</pubDate>
		<dc:creator>scotty</dc:creator>
				<category><![CDATA[animation]]></category>

		<guid isPermaLink="false">http://blender.freemovies.co.uk/?p=414</guid>
		<description><![CDATA[New video tutorial &#8211; Click here for the Motion Capture Page. Files used in the tutorial - basicArmatureV1aTutFinal.blend &#8211; Append from this file to get the 3D parts to link to the armature motionTut16.blend &#8211; File created in tutorial rigWithActions3.blend &#8230; <a href="http://blender.freemovies.co.uk/importing-motion-capture-bvh-files-into-blender/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>New video tutorial &#8211; <a title="Motion Capture Page" href="../motion-capture/">Click here for the Motion Capture Page.</a></p>
<p>Files used in the tutorial -</p>
<p><a href="../blenderfiles/rigging/basicArmatureV1aTutFinal.blend">basicArmatureV1aTutFinal.blend</a> &#8211; Append from this file to get the 3D parts to link to the armature</p>
<p><a href="http://blender.freemovies.co.uk/blenderfiles/rigging/motionTut16.blend">motionTut16.blend</a> &#8211; File created in tutorial</p>
<p><a href="http://blender.freemovies.co.uk/blenderfiles/rigging/rigWithActions3.blend" target="_blank">rigWithActions3.blend</a> &#8211; File with finished rig</p>
<h3>Links</h3>
<p><a href="http://www.3dartistonline.com/news/2011/03/free-blender-tutorial/" target="_blank">Blender Motion Capture Tutorial</a> from 3D Artist magazine</p>
<p><a href="http://www.blendernation.com/2011/05/27/motion-capture-data-bvh-tools-and-files/#utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+Blendernation+%28BlenderNation%29" target="_blank">Motion capture data BVH tools and files</a> &#8211; Blender Nation post with links to the sites below plus more</p>
<p><a href="http://www.bvhacker.com/" target="_blank">http://www.bvhacker.com/</a> &#8211; source and instructions for bvhacker utility software.</p>
<p><a href="https://sites.google.com/a/cgspeed.com/cgspeed/motion-capture" target="_blank">https://sites.google.com/a/cgspeed.com/cgspeed/motion-capture</a> &#8211; sources of free bvh files</p>
<p><a href="http://centralsource.com/blender/bvh/files.htm" target="_blank">Michael D&#8217;Andrea BVH file repository</a> &#8211; Michael has imported various bvh files into Blender 2.49, Michael stored the original bvh file scripts with the files and these were the ones used in the tutorial</p>
<p>&nbsp;</p>
<p><a class="a2a_dd a2a_target addtoany_share_save" href="http://www.addtoany.com/share_save#url=http%3A%2F%2Fblender.freemovies.co.uk%2Fimporting-motion-capture-bvh-files-into-blender%2F&amp;title=Importing%20Motion%20Capture%20%28bvh%29%20Files%20into%20Blender" id="wpa2a_8"><img src="http://blender.freemovies.co.uk/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share"/></a></p>]]></content:encoded>
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		</item>
		<item>
		<title>New Tutorial &#8211; Developing a Practise Level For a Simple Ball Game</title>
		<link>http://blender.freemovies.co.uk/new-tutorial-developing-a-practise-level-for-a-simple-ball-game/</link>
		<comments>http://blender.freemovies.co.uk/new-tutorial-developing-a-practise-level-for-a-simple-ball-game/#comments</comments>
		<pubDate>Sat, 16 Jul 2011 10:14:19 +0000</pubDate>
		<dc:creator>scotty</dc:creator>
				<category><![CDATA[Game Engine]]></category>

		<guid isPermaLink="false">http://blender.freemovies.co.uk/?p=409</guid>
		<description><![CDATA[A new video tutorial, split into three parts, develops a simple ball game started in previous tutorials, go to the following page to see the full set - http://blender.freemovies.co.uk/introduction-to-the-game-engine-making-a-simple-ball-game/ The first part of the tutorial replaces a message sending system &#8230; <a href="http://blender.freemovies.co.uk/new-tutorial-developing-a-practise-level-for-a-simple-ball-game/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>A new video tutorial, split into three parts, develops a simple ball game started in previous tutorials, go to the following page to see the full set -</p>
<p><a title="simple ball game" href="http://blender.freemovies.co.uk/introduction-to-the-game-engine-making-a-simple-ball-game/" target="_blank">http://blender.freemovies.co.uk/introduction-to-the-game-engine-making-a-simple-ball-game/</a></p>
<p>The first part of the tutorial replaces a message sending system to keep the score, with a system that uses the global dictionary object. This has the advantage of not being reset when the level restarts.</p>
<p><a href="http://www.youtube.com/watch?v=yw3xe0hJHtg">Blender 2.5 Tutorial Developing a Simple Ball Game Part 1 Keeping Score Using the Global Dictionary</a></p>
<p>The second part shows how to restart the level when the ball misses the holes and falls off, in a previous version a timer was used to restart the level, in this version, the height of the ball is used.  Also &#8216;pressing Q to quit&#8217; is added.</p>
<p><a href="http://www.youtube.com/watch?v=1ApmI1Oaqjg">Blender 2.5 Developing a Simple Ball Game Part 2 Detecting the Height of the Ball &amp; Press Q to Quit</a></p>
<p>The third part of the the tutorial shows how to display the score within the came using a dynamic text display.</p>
<p><a href="http://www.youtube.com/watch?v=pznuAecpgAs">Blender 2.5 Developing a Simple Ball Game Part 3 Displaying the Score using a Dynamic Text Display</a></p>
<p>File needed at the start of the tutorial &#8211; <a title="starting file" href="http://blender.freemovies.co.uk/blenderfiles/game/rotatingPlanePractice.blend" target="_blank">rotatingPlanePractice.blend</a></p>
<p>Finished practice level of game &#8211; <a title="end file" href="http://blender.freemovies.co.uk/blenderfiles/game/rotatingPlanePractice13.blend" target="_blank">rotatingPlanePractice13.blend</a></p>
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		</item>
		<item>
		<title>New Version of Game Engine Dynamic Text Display Tutorial</title>
		<link>http://blender.freemovies.co.uk/new-version-of-game-engine-dynamic-text-display-tutorial/</link>
		<comments>http://blender.freemovies.co.uk/new-version-of-game-engine-dynamic-text-display-tutorial/#comments</comments>
		<pubDate>Sat, 16 Jul 2011 08:57:03 +0000</pubDate>
		<dc:creator>scotty</dc:creator>
				<category><![CDATA[Game Engine]]></category>

		<guid isPermaLink="false">http://blender.freemovies.co.uk/?p=401</guid>
		<description><![CDATA[Blender 2.5 Game Engine Tutorial Dynamic Text Display (New Version) You can always add text objects to a scene (using the Add menu) but they are static and cannot be changed during the game. The score obviously changes during a &#8230; <a href="http://blender.freemovies.co.uk/new-version-of-game-engine-dynamic-text-display-tutorial/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.youtube.com/watch?v=kcGLyl__QsA">Blender 2.5 Game Engine Tutorial Dynamic Text Display (New Version)</a></p>
<p>You can always add text objects to a scene (using the Add menu) but they are static and cannot be changed during the game. The score obviously changes during a game and so you need dynamic text to display it.</p>
<p>Tutorials created recently have been experimenting with the game engine&#8217;s input and output facilities for making interactive applications (including games).</p>
<p>The updated version was created because of a comment from dberube4 about setting the transparency to alpha (making the background transparent) which means you do not have to set up materials and so a much shorter tutorial. You can still parent the display to a black background plane if you want to but that is straight forward.</p>
<p>This is the finished file from the tutorial <a title="text display object" href="http://blender.freemovies.co.uk/blenderfiles/game/textDisplay9a.blend" target="_blank">textDisplay9a.blend</a></p>
<p>You can append the text display object from the file into a game you are developing that needs a display. I show how to do this is the final part of a tutorial on developing a practice level of simple ball game.</p>
<p><a href="http://www.youtube.com/watch?v=pznuAecpgAs">Blender 2.5 Developing a Simple Ball Game Part 3 Displaying the Score using a Dynamic Text Display</a></p>
<p>&nbsp;</p>
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		<item>
		<title>Loading Game Levels and Using the Python Global Dictionary</title>
		<link>http://blender.freemovies.co.uk/loading-game-levels-and-using-the-python-global-dictionary/</link>
		<comments>http://blender.freemovies.co.uk/loading-game-levels-and-using-the-python-global-dictionary/#comments</comments>
		<pubDate>Thu, 07 Jul 2011 19:34:43 +0000</pubDate>
		<dc:creator>scotty</dc:creator>
				<category><![CDATA[Game Engine]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[game engine]]></category>
		<category><![CDATA[game logic]]></category>
		<category><![CDATA[Python]]></category>
		<category><![CDATA[Python script]]></category>

		<guid isPermaLink="false">http://blender.freemovies.co.uk/?p=393</guid>
		<description><![CDATA[A new video tutorial has just been uploaded showing how in the Blender game engine you can load a next level stored in a different file. The tutorial also shows how information can be passed to the new level (in &#8230; <a href="http://blender.freemovies.co.uk/loading-game-levels-and-using-the-python-global-dictionary/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>A new video tutorial has just been uploaded showing how in the Blender game engine you can load a next level stored in a different file.</p>
<p>The tutorial also shows how information can be passed to the new level (in the tutorial a score). To do this the &#8216;global dictionary&#8217; object is used (in Python bge.logic.globalDict), which is a relatively easy way to pass information between objects (and files) without having to send messages.</p>
<p>The original ideas (and files) were taken from the Blender book &#8216;the Blender Gamekit 2nd Edition&#8217; which was written for version 2.49 of Blender. The files are adapted to work with 2.5x and are demonstrated in the tutorial, then a simpler version is worked through.</p>
<p>Click the links for the tutorials -</p>
<p><a href="http://www.youtube.com/watch?v=djnZcbedUTU" target="_blank">Blender 2.5 Game Engine Tutorial How to Load a Second Level and Pass a Score to it Part 1</a> &amp; <a href="http://www.youtube.com/watch?v=CuJ4OEuRk9w">Part 2</a><a href="http://www.youtube.com/watch?v=djnZcbedUTU"><br />
</a></p>
<p>The files created in the tutorial &#8211; <a title="First level of game" href="http://blender.freemovies.co.uk/blenderfiles/game/level1.blend" target="_blank">level1.blend</a> ,  <a title="second level of game" href="http://blender.freemovies.co.uk/blenderfiles/game/level2.blend" target="_blank">level2.blend</a> two levels of a game (dummy game) both must be saved in the same folder.</p>
<p>These are the files adapted from the Gamekit book &#8211; <a title="First level of game" href="http://blender.freemovies.co.uk/blenderfiles/game/GlobalDict_L1b.blend" target="_blank">GlobalDict_L1b.blend</a> ,  <a title="second level of game" href="http://blender.freemovies.co.uk/blenderfiles/game/GlobalDict_L2a.blend" target="_blank">GlobalDict_L2a.blend</a> as above two levels of a game (dummy game) both must be saved in the same folder.</p>
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		<item>
		<title>Blender &amp; Webgl</title>
		<link>http://blender.freemovies.co.uk/blender-webgl/</link>
		<comments>http://blender.freemovies.co.uk/blender-webgl/#comments</comments>
		<pubDate>Sat, 02 Jul 2011 09:49:13 +0000</pubDate>
		<dc:creator>scotty</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[webgl]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[web]]></category>
		<category><![CDATA[x3d]]></category>

		<guid isPermaLink="false">http://blender.freemovies.co.uk/?p=380</guid>
		<description><![CDATA[My recent tutorials have been looking at putting 3D models into web pages. What is Webgl? it is a standard supported by Firefox, Chrome and Safari web browsers that interfaces to the user&#8217;s graphics card to give hardware accelerated 3D. &#8230; <a href="http://blender.freemovies.co.uk/blender-webgl/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>My recent tutorials have been looking at putting 3D models into web pages.</p>
<p><strong>What is Webgl? </strong>it is a standard supported by Firefox, Chrome and Safari web browsers that interfaces to the user&#8217;s graphics card to give hardware accelerated 3D.</p>
<p><strong>Is Webgl relevant to Blender?</strong> Webgl is just one technology enabling 3D on the web (Flash being another) but as these technologies become better supported and mature there will be more and more 3D content. Blender is a Digital Content Creation (DCC) tool and is ideal for creating the 3D models, animations and games to go onto the web.</p>
<p>It is early days yet but Webgl and other technologies are well worth watching.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
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		<title>New Tutorial &#8211; Introduction to the Game Engine Making a Simple Ball Game</title>
		<link>http://blender.freemovies.co.uk/new-tutorial-introduction-to-the-game-engine-making-a-simple-ball-game/</link>
		<comments>http://blender.freemovies.co.uk/new-tutorial-introduction-to-the-game-engine-making-a-simple-ball-game/#comments</comments>
		<pubDate>Mon, 17 Jan 2011 13:03:30 +0000</pubDate>
		<dc:creator>scotty</dc:creator>
				<category><![CDATA[Old News]]></category>
		<category><![CDATA[2.5]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[game engine]]></category>
		<category><![CDATA[game logic]]></category>
		<category><![CDATA[keyboard sensor]]></category>
		<category><![CDATA[motion actuator]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[rigid body]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://blender.freemovies.co.uk/?p=243</guid>
		<description><![CDATA[A new tutorial showing how to use Blender version 2.56 to make a simple ball game from scratch. The game consists of a ball resting on a plane, by pressing the arrow keys the plane rotates and the ball rolls. &#8230; <a href="http://blender.freemovies.co.uk/new-tutorial-introduction-to-the-game-engine-making-a-simple-ball-game/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>A new tutorial showing how to use Blender version 2.56 to make a simple ball game from scratch.</p>
<p>The game consists of a ball resting on a plane, by pressing the arrow keys the plane rotates and the ball rolls. The object of the game is to get the ball to roll into holes made in the plane.</p>
<p>The tutorial shows how to use the logic editor window, detecting the pressing of the arrow keys and rotating the plane.</p>
<p>The sphere is added to the scene and its physics properties need to be set.</p>
<p>Click here for the <a href="../introduction-to-the-game-engine-making-a-simple-ball-game/">tutorial page</a>.</p>
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		<title>New Tutorial &#8211; Writing a Python Script that Creates a Simple 3D Model</title>
		<link>http://blender.freemovies.co.uk/new-tutorial-writing-a-python-script-that-creates-a-simple-3d-model/</link>
		<comments>http://blender.freemovies.co.uk/new-tutorial-writing-a-python-script-that-creates-a-simple-3d-model/#comments</comments>
		<pubDate>Sat, 15 Jan 2011 12:55:38 +0000</pubDate>
		<dc:creator>scotty</dc:creator>
				<category><![CDATA[Old News]]></category>
		<category><![CDATA[2.5]]></category>
		<category><![CDATA[API application programming interface]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[Info window]]></category>
		<category><![CDATA[Pytho]]></category>
		<category><![CDATA[Python console]]></category>
		<category><![CDATA[Python script]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://blender.freemovies.co.uk/?p=228</guid>
		<description><![CDATA[Every time I make a new tutorial a new beta is released that changes it! The people behind Blender are doing a brilliant job creating fantastic software for free and it cannot be easy. In version 2.56, the  &#8216;Report&#8217; view &#8230; <a href="http://blender.freemovies.co.uk/new-tutorial-writing-a-python-script-that-creates-a-simple-3d-model/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Every time I make a new tutorial a new beta is released that changes it! The people behind Blender are doing a brilliant job creating fantastic software for free and it cannot be easy. In version 2.56, the  &#8216;Report&#8217; view of the Python console has moved to the &#8216;Info&#8217; window. The &#8216;Scripting&#8217; layout has not been changed to reflect this, you need to go to the bottom right window and change it from &#8216;Python Console&#8217; to &#8216;Info&#8217; and then the tutorial matches.</p>
<p>When you work in the 3D view, Blender converts your actions into API  (application programming interface) commands. The Info window (Python console in  report view in older versions) displays these commands and you can copy and paste them  into a Python script.</p>
<p>This tutorial shows how to make a simple model of a monkey man. The  commands used are &#8211; adding meshes, scaling, moving, rotating  duplicating.</p>
<p>Click here for the <a href="http://blender.freemovies.co.uk/writing-a-python-script-that-creates-a-simple-3d-model/">tutorial page</a>.</p>
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