Introduction to Python Scripting

When coding, expect lots of errors. My finished files are useful for testing and comparing.

Writing a Script That Makes a Simple 3D Model

Creating a New Operator That Makes a 3D Model Using a Template

How To Link a Script to a Button and How To Make a Script Into an Add-on

Creating a Panel That allows the User to Add and Place Bricks

Create a New Mesh Object Using Python Code

Adding New Properties to Objects & Linking Them to Update Functions

Creating New Materials, Creating a Property & Using It to Change Colors

Bmesh Example Scripts Explained & Assigning Different Colors To Faces

 

 

What Next?

Making your own panel for the things you do often (similar to setting up macros) would practise and develop these techniques.

Creating add-ons give limitless ways to extend Blender, lots of projects.

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