A new tutorial showing how to use Blender version 2.56 to make a simple ball game from scratch.
The game consists of a ball resting on a plane, by pressing the arrow keys the plane rotates and the ball rolls. The object of the game is to get the ball to roll into holes made in the plane.
The tutorial shows how to use the logic editor window, detecting the pressing of the arrow keys and rotating the plane.
The sphere is added to the scene and its physics properties need to be set.
Click here for the tutorial page.