Armature Rigging – Google Android

Blender tutorials for creating the simplest rig with four limbs and no elbow or knee joints.

I originally used a model of the Google Android put up on the Internet by Kriss Occipinti but if you want to make all the rig including the ‘skin’ (the 3D model), I have added tutorials to show how to make it.

The Google Android is also used in a series of tutorials developing a walk around collecting game, click here for the page.

Blender Modelling Tutorial – The Google Android – Part 1 Making the Body and the Head

This is the Google Android image file that is used as the background in the tutorial -

Blender Modelling Tutorial – The Google Android – Part 3 Making the Eyes and Finishing the Model

The finished file created in the tutorial – android.blend

 

Blender 2.6 Introduction to Rigging – Adding an Armature to a Google Android (New Version)

 

Blender 2.6 Game Engine Controlling a Simple Rig (Google Android) Using Logic Bricks (New Version)

 

Blender 2.5 Walk Cycle for the Google Android Using the NLA Editor, Following a Path (Motion, Guide)

Files for tutorial – Use first file to copy the tutorial, you should end up with something like the second file -

AndroidWithRig.blend AndroidWalkTutorialFinal.blend

 

Blender 2.5 Intro to Automatic Rigging How to Re-Use a Rig by Changing the Skin of a Game Character

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